\r\n\r\n","import mod from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./list.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./list.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./list.vue?vue&type=template&id=8b9b4ae0&\"\nimport script from \"./list.vue?vue&type=script&lang=js&\"\nexport * from \"./list.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n","module.exports = globSync\nglobSync.GlobSync = GlobSync\n\nvar fs = require('fs')\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar Glob = require('./glob.js').Glob\nvar util = require('util')\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path-is-absolute')\nvar common = require('./common.js')\nvar alphasort = common.alphasort\nvar alphasorti = common.alphasorti\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nfunction globSync (pattern, options) {\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n return new GlobSync(pattern, options).found\n}\n\nfunction GlobSync (pattern, options) {\n if (!pattern)\n throw new Error('must provide pattern')\n\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n if (!(this instanceof GlobSync))\n return new GlobSync(pattern, options)\n\n setopts(this, pattern, options)\n\n if (this.noprocess)\n return this\n\n var n = this.minimatch.set.length\n this.matches = new Array(n)\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false)\n }\n this._finish()\n}\n\nGlobSync.prototype._finish = function () {\n assert(this instanceof GlobSync)\n if (this.realpath) {\n var self = this\n this.matches.forEach(function (matchset, index) {\n var set = self.matches[index] = Object.create(null)\n for (var p in matchset) {\n try {\n p = self._makeAbs(p)\n var real = rp.realpathSync(p, self.realpathCache)\n set[real] = true\n } catch (er) {\n if (er.syscall === 'stat')\n set[self._makeAbs(p)] = true\n else\n throw er\n }\n }\n })\n }\n common.finish(this)\n}\n\n\nGlobSync.prototype._process = function (pattern, index, inGlobStar) {\n assert(this instanceof GlobSync)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // See if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) || isAbsolute(pattern.join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip processing\n if (childrenIgnored(this, read))\n return\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar)\n}\n\n\nGlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) {\n var entries = this._readdir(abs, inGlobStar)\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix.slice(-1) !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix)\n newPattern = [prefix, e]\n else\n newPattern = [e]\n this._process(newPattern.concat(remain), index, inGlobStar)\n }\n}\n\n\nGlobSync.prototype._emitMatch = function (index, e) {\n if (isIgnored(this, e))\n return\n\n var abs = this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute) {\n e = abs\n }\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n if (this.stat)\n this._stat(e)\n}\n\n\nGlobSync.prototype._readdirInGlobStar = function (abs) {\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false)\n\n var entries\n var lstat\n var stat\n try {\n lstat = fs.lstatSync(abs)\n } catch (er) {\n if (er.code === 'ENOENT') {\n // lstat failed, doesn't exist\n return null\n }\n }\n\n var isSym = lstat && lstat.isSymbolicLink()\n this.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory())\n this.cache[abs] = 'FILE'\n else\n entries = this._readdir(abs, false)\n\n return entries\n}\n\nGlobSync.prototype._readdir = function (abs, inGlobStar) {\n var entries\n\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return null\n\n if (Array.isArray(c))\n return c\n }\n\n try {\n return this._readdirEntries(abs, fs.readdirSync(abs))\n } catch (er) {\n this._readdirError(abs, er)\n return null\n }\n}\n\nGlobSync.prototype._readdirEntries = function (abs, entries) {\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n\n // mark and cache dir-ness\n return entries\n}\n\nGlobSync.prototype._readdirError = function (f, er) {\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n throw error\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict)\n throw er\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n}\n\nGlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) {\n\n var entries = this._readdir(abs, inGlobStar)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false)\n\n var len = entries.length\n var isSym = this.symlinks[abs]\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true)\n }\n}\n\nGlobSync.prototype._processSimple = function (prefix, index) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var exists = this._stat(prefix)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlobSync.prototype._stat = function (f) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return false\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return c\n\n if (needDir && c === 'FILE')\n return false\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (!stat) {\n var lstat\n try {\n lstat = fs.lstatSync(abs)\n } catch (er) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return false\n }\n }\n\n if (lstat && lstat.isSymbolicLink()) {\n try {\n stat = fs.statSync(abs)\n } catch (er) {\n stat = lstat\n }\n } else {\n stat = lstat\n }\n }\n\n this.statCache[abs] = stat\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return false\n\n return c\n}\n\nGlobSync.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlobSync.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar getOwnPropertyDescriptors = Object.getOwnPropertyDescriptors ||\n function getOwnPropertyDescriptors(obj) {\n var keys = Object.keys(obj);\n var descriptors = {};\n for (var i = 0; i < keys.length; i++) {\n descriptors[keys[i]] = Object.getOwnPropertyDescriptor(obj, keys[i]);\n }\n return descriptors;\n };\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n if (typeof process !== 'undefined' && process.noDeprecation === true) {\n return fn;\n }\n\n // Allow for deprecating things in the process of starting up.\n if (typeof process === 'undefined') {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('./support/isBuffer');\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = require('inherits');\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nvar kCustomPromisifiedSymbol = typeof Symbol !== 'undefined' ? Symbol('util.promisify.custom') : undefined;\n\nexports.promisify = function promisify(original) {\n if (typeof original !== 'function')\n throw new TypeError('The \"original\" argument must be of type Function');\n\n if (kCustomPromisifiedSymbol && original[kCustomPromisifiedSymbol]) {\n var fn = original[kCustomPromisifiedSymbol];\n if (typeof fn !== 'function') {\n throw new TypeError('The \"util.promisify.custom\" argument must be of type Function');\n }\n Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n value: fn, enumerable: false, writable: false, configurable: true\n });\n return fn;\n }\n\n function fn() {\n var promiseResolve, promiseReject;\n var promise = new Promise(function (resolve, reject) {\n promiseResolve = resolve;\n promiseReject = reject;\n });\n\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n args.push(function (err, value) {\n if (err) {\n promiseReject(err);\n } else {\n promiseResolve(value);\n }\n });\n\n try {\n original.apply(this, args);\n } catch (err) {\n promiseReject(err);\n }\n\n return promise;\n }\n\n Object.setPrototypeOf(fn, Object.getPrototypeOf(original));\n\n if (kCustomPromisifiedSymbol) Object.defineProperty(fn, kCustomPromisifiedSymbol, {\n value: fn, enumerable: false, writable: false, configurable: true\n });\n return Object.defineProperties(\n fn,\n getOwnPropertyDescriptors(original)\n );\n}\n\nexports.promisify.custom = kCustomPromisifiedSymbol\n\nfunction callbackifyOnRejected(reason, cb) {\n // `!reason` guard inspired by bluebird (Ref: https://goo.gl/t5IS6M).\n // Because `null` is a special error value in callbacks which means \"no error\n // occurred\", we error-wrap so the callback consumer can distinguish between\n // \"the promise rejected with null\" or \"the promise fulfilled with undefined\".\n if (!reason) {\n var newReason = new Error('Promise was rejected with a falsy value');\n newReason.reason = reason;\n reason = newReason;\n }\n return cb(reason);\n}\n\nfunction callbackify(original) {\n if (typeof original !== 'function') {\n throw new TypeError('The \"original\" argument must be of type Function');\n }\n\n // We DO NOT return the promise as it gives the user a false sense that\n // the promise is actually somehow related to the callback's execution\n // and that the callback throwing will reject the promise.\n function callbackified() {\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n\n var maybeCb = args.pop();\n if (typeof maybeCb !== 'function') {\n throw new TypeError('The last argument must be of type Function');\n }\n var self = this;\n var cb = function() {\n return maybeCb.apply(self, arguments);\n };\n // In true node style we process the callback on `nextTick` with all the\n // implications (stack, `uncaughtException`, `async_hooks`)\n original.apply(this, args)\n .then(function(ret) { process.nextTick(cb, null, ret) },\n function(rej) { process.nextTick(callbackifyOnRejected, rej, cb) });\n }\n\n Object.setPrototypeOf(callbackified, Object.getPrototypeOf(original));\n Object.defineProperties(callbackified,\n getOwnPropertyDescriptors(original));\n return callbackified;\n}\nexports.callbackify = callbackify;\n","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n })\n }\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n }\n}\n","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('common-dialog',{ref:\"dialog\",attrs:{\"title\":_vm.title,\"width\":\"1250px\",\"in-dialog\":_vm.inDialog}},[_c('list',{ref:\"list\",attrs:{\"show-checkbox\":_vm.multiple,\"show-tree\":_vm.showTree,\"show-status\":_vm.showStatus,\"is-dialog\":\"\"},scopedSlots:_vm._u([{key:\"column\",fn:function(){return [_vm._t(\"column\"),(_vm.selectable && !_vm.multiple)?[_c('el-table-column',{attrs:{\"label\":\"操作\",\"align\":\"center\",\"width\":\"60\",\"fixed\":\"right\"},scopedSlots:_vm._u([{key:\"default\",fn:function(ref){\nvar row = ref.row;\nreturn [_c('el-button',{attrs:{\"type\":\"text\"},on:{\"click\":function($event){return _vm.onSelect(row)}}},[_vm._v(\"选择\")])]}}],null,false,3847155642)})]:_vm._e()]},proxy:true}],null,true)}),_c('template',{slot:\"footer\"},[_vm._t(\"footer\",function(){return [(_vm.selectable && _vm.multiple)?_c('el-button',{attrs:{\"type\":\"primary\"},on:{\"click\":_vm.selectMultiple}},[_vm._v(\"选择\")]):_vm._e()]})],2)],2)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n \r\n \r\n \r\n \r\n \r\n \r\n \r\n 选择\r\n \r\n \r\n \r\n \r\n \r\n \r\n \r\n 选择\r\n \r\n \r\n \r\n\r\n","import mod from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./listDialog.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./listDialog.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./listDialog.vue?vue&type=template&id=04208df0&\"\nimport script from \"./listDialog.vue?vue&type=script&lang=js&\"\nexport * from \"./listDialog.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","var wrappy = require('wrappy')\nvar reqs = Object.create(null)\nvar once = require('once')\n\nmodule.exports = wrappy(inflight)\n\nfunction inflight (key, cb) {\n if (reqs[key]) {\n reqs[key].push(cb)\n return null\n } else {\n reqs[key] = [cb]\n return makeres(key)\n }\n}\n\nfunction makeres (key) {\n return once(function RES () {\n var cbs = reqs[key]\n var len = cbs.length\n var args = slice(arguments)\n\n // XXX It's somewhat ambiguous whether a new callback added in this\n // pass should be queued for later execution if something in the\n // list of callbacks throws, or if it should just be discarded.\n // However, it's such an edge case that it hardly matters, and either\n // choice is likely as surprising as the other.\n // As it happens, we do go ahead and schedule it for later execution.\n try {\n for (var i = 0; i < len; i++) {\n cbs[i].apply(null, args)\n }\n } finally {\n if (cbs.length > len) {\n // added more in the interim.\n // de-zalgo, just in case, but don't call again.\n cbs.splice(0, len)\n process.nextTick(function () {\n RES.apply(null, args)\n })\n } else {\n delete reqs[key]\n }\n }\n })\n}\n\nfunction slice (args) {\n var length = args.length\n var array = []\n\n for (var i = 0; i < length; i++) array[i] = args[i]\n return array\n}\n","var concatMap = require('concat-map');\nvar balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction identity(e) {\n return e;\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m || /\\$$/.test(m.pre)) return [str];\n\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = concatMap(n, function(el) { return expand(el, false) });\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n\n return expansions;\n}\n\n","var wrappy = require('wrappy')\nmodule.exports = wrappy(once)\nmodule.exports.strict = wrappy(onceStrict)\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n\n Object.defineProperty(Function.prototype, 'onceStrict', {\n value: function () {\n return onceStrict(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var f = function () {\n if (f.called) return f.value\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n f.called = false\n return f\n}\n\nfunction onceStrict (fn) {\n var f = function () {\n if (f.called)\n throw new Error(f.onceError)\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n var name = fn.name || 'Function wrapped with `once`'\n f.onceError = name + \" shouldn't be called more than once\"\n f.called = false\n return f\n}\n","module.exports = realpath\nrealpath.realpath = realpath\nrealpath.sync = realpathSync\nrealpath.realpathSync = realpathSync\nrealpath.monkeypatch = monkeypatch\nrealpath.unmonkeypatch = unmonkeypatch\n\nvar fs = require('fs')\nvar origRealpath = fs.realpath\nvar origRealpathSync = fs.realpathSync\n\nvar version = process.version\nvar ok = /^v[0-5]\\./.test(version)\nvar old = require('./old.js')\n\nfunction newError (er) {\n return er && er.syscall === 'realpath' && (\n er.code === 'ELOOP' ||\n er.code === 'ENOMEM' ||\n er.code === 'ENAMETOOLONG'\n )\n}\n\nfunction realpath (p, cache, cb) {\n if (ok) {\n return origRealpath(p, cache, cb)\n }\n\n if (typeof cache === 'function') {\n cb = cache\n cache = null\n }\n origRealpath(p, cache, function (er, result) {\n if (newError(er)) {\n old.realpath(p, cache, cb)\n } else {\n cb(er, result)\n }\n })\n}\n\nfunction realpathSync (p, cache) {\n if (ok) {\n return origRealpathSync(p, cache)\n }\n\n try {\n return origRealpathSync(p, cache)\n } catch (er) {\n if (newError(er)) {\n return old.realpathSync(p, cache)\n } else {\n throw er\n }\n }\n}\n\nfunction monkeypatch () {\n fs.realpath = realpath\n fs.realpathSync = realpathSync\n}\n\nfunction unmonkeypatch () {\n fs.realpath = origRealpath\n fs.realpathSync = origRealpathSync\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar pathModule = require('path');\nvar isWindows = process.platform === 'win32';\nvar fs = require('fs');\n\n// JavaScript implementation of realpath, ported from node pre-v6\n\nvar DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);\n\nfunction rethrow() {\n // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and\n // is fairly slow to generate.\n var callback;\n if (DEBUG) {\n var backtrace = new Error;\n callback = debugCallback;\n } else\n callback = missingCallback;\n\n return callback;\n\n function debugCallback(err) {\n if (err) {\n backtrace.message = err.message;\n err = backtrace;\n missingCallback(err);\n }\n }\n\n function missingCallback(err) {\n if (err) {\n if (process.throwDeprecation)\n throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs\n else if (!process.noDeprecation) {\n var msg = 'fs: missing callback ' + (err.stack || err.message);\n if (process.traceDeprecation)\n console.trace(msg);\n else\n console.error(msg);\n }\n }\n }\n}\n\nfunction maybeCallback(cb) {\n return typeof cb === 'function' ? cb : rethrow();\n}\n\nvar normalize = pathModule.normalize;\n\n// Regexp that finds the next partion of a (partial) path\n// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']\nif (isWindows) {\n var nextPartRe = /(.*?)(?:[\\/\\\\]+|$)/g;\n} else {\n var nextPartRe = /(.*?)(?:[\\/]+|$)/g;\n}\n\n// Regex to find the device root, including trailing slash. E.g. 'c:\\\\'.\nif (isWindows) {\n var splitRootRe = /^(?:[a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/][^\\\\\\/]+)?[\\\\\\/]*/;\n} else {\n var splitRootRe = /^[\\/]*/;\n}\n\nexports.realpathSync = function realpathSync(p, cache) {\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return cache[p];\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstatSync(base);\n knownHard[base] = true;\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n // NB: p.length changes.\n while (pos < p.length) {\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n continue;\n }\n\n var resolvedLink;\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // some known symbolic link. no need to stat again.\n resolvedLink = cache[base];\n } else {\n var stat = fs.lstatSync(base);\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n continue;\n }\n\n // read the link if it wasn't read before\n // dev/ino always return 0 on windows, so skip the check.\n var linkTarget = null;\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n linkTarget = seenLinks[id];\n }\n }\n if (linkTarget === null) {\n fs.statSync(base);\n linkTarget = fs.readlinkSync(base);\n }\n resolvedLink = pathModule.resolve(previous, linkTarget);\n // track this, if given a cache.\n if (cache) cache[base] = resolvedLink;\n if (!isWindows) seenLinks[id] = linkTarget;\n }\n\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n\n if (cache) cache[original] = p;\n\n return p;\n};\n\n\nexports.realpath = function realpath(p, cache, cb) {\n if (typeof cb !== 'function') {\n cb = maybeCallback(cache);\n cache = null;\n }\n\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return process.nextTick(cb.bind(null, null, cache[p]));\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstat(base, function(err) {\n if (err) return cb(err);\n knownHard[base] = true;\n LOOP();\n });\n } else {\n process.nextTick(LOOP);\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n function LOOP() {\n // stop if scanned past end of path\n if (pos >= p.length) {\n if (cache) cache[original] = p;\n return cb(null, p);\n }\n\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n return process.nextTick(LOOP);\n }\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // known symbolic link. no need to stat again.\n return gotResolvedLink(cache[base]);\n }\n\n return fs.lstat(base, gotStat);\n }\n\n function gotStat(err, stat) {\n if (err) return cb(err);\n\n // if not a symlink, skip to the next path part\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n return process.nextTick(LOOP);\n }\n\n // stat & read the link if not read before\n // call gotTarget as soon as the link target is known\n // dev/ino always return 0 on windows, so skip the check.\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n return gotTarget(null, seenLinks[id], base);\n }\n }\n fs.stat(base, function(err) {\n if (err) return cb(err);\n\n fs.readlink(base, function(err, target) {\n if (!isWindows) seenLinks[id] = target;\n gotTarget(err, target);\n });\n });\n }\n\n function gotTarget(err, target, base) {\n if (err) return cb(err);\n\n var resolvedLink = pathModule.resolve(previous, target);\n if (cache) cache[base] = resolvedLink;\n gotResolvedLink(resolvedLink);\n }\n\n function gotResolvedLink(resolvedLink) {\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n};\n","import request from '@/utils/request'\r\nconst BASE_URL = '/Coach'\r\n\r\nexport default {\r\n list(data) {\r\n return request({\r\n url: BASE_URL + '/List',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n info(id) {\r\n return request({\r\n url: BASE_URL + '/Info',\r\n method: 'get',\r\n params: { id }\r\n })\r\n },\r\n save(data) {\r\n return request({\r\n url: BASE_URL + '/Save',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n submit(data) {\r\n return request({\r\n url: BASE_URL + '/Submit',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n pass(data) {\r\n return request({\r\n url: BASE_URL + '/pass',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n back(data) {\r\n return request({\r\n url: BASE_URL + '/Back',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n cancelReview(data) {\r\n return request({\r\n url: BASE_URL + '/CancelReview',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n delete(data) {\r\n return request({\r\n url: BASE_URL + '/Delete',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n reset(data) {\r\n return request({\r\n url: BASE_URL + '/Reset',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n getMaxSort(pid) {\r\n return request({\r\n url: BASE_URL + '/GetMaxSort',\r\n method: 'get',\r\n params: { pid }\r\n })\r\n },\r\n record(data) {\r\n return request({\r\n url: BASE_URL + '/Record',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n unRecord(data) {\r\n return request({\r\n url: BASE_URL + '/UnRecord',\r\n method: 'post',\r\n data\r\n })\r\n },\r\n importCoach: \"/api\" + BASE_URL + \"/ImportCoach\",\r\n importSecurityguard: \"/api\" + BASE_URL + \"/ImportSecurityguard\",\r\n importExaminer: \"/api\" + BASE_URL + \"/ImportExaminer\",\r\n importPhoto: \"/api\" + BASE_URL + \"/ImportPhoto\",\r\n export (data) {\r\n return request({\r\n url: BASE_URL + '/Export',\r\n method: 'post',\r\n responseType: 'blob',\r\n data\r\n }).then(res => {\r\n var file = res.data;\r\n var disposition = res.headers['content-disposition'];\r\n var fileName = \"导出\";\r\n if (disposition.lastIndexOf(\"filename*=UTF-8''\") != -1) {\r\n var text = disposition.substr(disposition.lastIndexOf(\"filename*=UTF-8''\") + (\"filename*=UTF-8''\").length)\r\n fileName = decodeURI(text);\r\n }\r\n\r\n if (navigator.msSaveBlob) {\r\n // IE10+下载\r\n navigator.msSaveBlob(file, fileName);\r\n } else {\r\n const elink = document.createElement(\"a\");\r\n elink.download = fileName;\r\n elink.style.display = \"none\";\r\n elink.target = \"_blank\";\r\n elink.href = URL.createObjectURL(file);\r\n document.body.appendChild(elink);\r\n elink.click();\r\n URL.revokeObjectURL(elink.href); // 释放URL 对象\r\n document.body.removeChild(elink);\r\n }\r\n return Promise.resolve();\r\n });\r\n }\r\n}","module.exports = function (xs, fn) {\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n var x = fn(xs[i], i);\n if (isArray(x)) res.push.apply(res, x);\n else res.push(x);\n }\n return res;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n","'use strict';\nmodule.exports = balanced;\nfunction balanced(a, b, str) {\n if (a instanceof RegExp) a = maybeMatch(a, str);\n if (b instanceof RegExp) b = maybeMatch(b, str);\n\n var r = range(a, b, str);\n\n return r && {\n start: r[0],\n end: r[1],\n pre: str.slice(0, r[0]),\n body: str.slice(r[0] + a.length, r[1]),\n post: str.slice(r[1] + b.length)\n };\n}\n\nfunction maybeMatch(reg, str) {\n var m = str.match(reg);\n return m ? m[0] : null;\n}\n\nbalanced.range = range;\nfunction range(a, b, str) {\n var begs, beg, left, right, result;\n var ai = str.indexOf(a);\n var bi = str.indexOf(b, ai + 1);\n var i = ai;\n\n if (ai >= 0 && bi > 0) {\n if(a===b) {\n return [ai, bi];\n }\n begs = [];\n left = str.length;\n\n while (i >= 0 && !result) {\n if (i == ai) {\n begs.push(i);\n ai = str.indexOf(a, i + 1);\n } else if (begs.length == 1) {\n result = [ begs.pop(), bi ];\n } else {\n beg = begs.pop();\n if (beg < left) {\n left = beg;\n right = bi;\n }\n\n bi = str.indexOf(b, i + 1);\n }\n\n i = ai < bi && ai >= 0 ? ai : bi;\n }\n\n if (begs.length) {\n result = [ left, right ];\n }\n }\n\n return result;\n}\n","'use strict';\n\nfunction posix(path) {\n\treturn path.charAt(0) === '/';\n}\n\nfunction win32(path) {\n\t// https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56\n\tvar splitDeviceRe = /^([a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/]+[^\\\\\\/]+)?([\\\\\\/])?([\\s\\S]*?)$/;\n\tvar result = splitDeviceRe.exec(path);\n\tvar device = result[1] || '';\n\tvar isUnc = Boolean(device && device.charAt(1) !== ':');\n\n\t// UNC paths are always absolute\n\treturn Boolean(result[2] || isUnc);\n}\n\nmodule.exports = process.platform === 'win32' ? win32 : posix;\nmodule.exports.posix = posix;\nmodule.exports.win32 = win32;\n","module.exports = function isBuffer(arg) {\n return arg && typeof arg === 'object'\n && typeof arg.copy === 'function'\n && typeof arg.fill === 'function'\n && typeof arg.readUInt8 === 'function';\n}","// Returns a wrapper function that returns a wrapped callback\n// The wrapper function should do some stuff, and return a\n// presumably different callback function.\n// This makes sure that own properties are retained, so that\n// decorations and such are not lost along the way.\nmodule.exports = wrappy\nfunction wrappy (fn, cb) {\n if (fn && cb) return wrappy(fn)(cb)\n\n if (typeof fn !== 'function')\n throw new TypeError('need wrapper function')\n\n Object.keys(fn).forEach(function (k) {\n wrapper[k] = fn[k]\n })\n\n return wrapper\n\n function wrapper() {\n var args = new Array(arguments.length)\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i]\n }\n var ret = fn.apply(this, args)\n var cb = args[args.length-1]\n if (typeof ret === 'function' && ret !== cb) {\n Object.keys(cb).forEach(function (k) {\n ret[k] = cb[k]\n })\n }\n return ret\n }\n}\n","module.exports = minimatch\nminimatch.Minimatch = Minimatch\n\nvar path = { sep: '/' }\ntry {\n path = require('path')\n} catch (er) {}\n\nvar GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}\nvar expand = require('brace-expansion')\n\nvar plTypes = {\n '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},\n '?': { open: '(?:', close: ')?' },\n '+': { open: '(?:', close: ')+' },\n '*': { open: '(?:', close: ')*' },\n '@': { open: '(?:', close: ')' }\n}\n\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nvar qmark = '[^/]'\n\n// * => any number of characters\nvar star = qmark + '*?'\n\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nvar twoStarDot = '(?:(?!(?:\\\\\\/|^)(?:\\\\.{1,2})($|\\\\\\/)).)*?'\n\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nvar twoStarNoDot = '(?:(?!(?:\\\\\\/|^)\\\\.).)*?'\n\n// characters that need to be escaped in RegExp.\nvar reSpecials = charSet('().*{}+?[]^$\\\\!')\n\n// \"abc\" -> { a:true, b:true, c:true }\nfunction charSet (s) {\n return s.split('').reduce(function (set, c) {\n set[c] = true\n return set\n }, {})\n}\n\n// normalizes slashes.\nvar slashSplit = /\\/+/\n\nminimatch.filter = filter\nfunction filter (pattern, options) {\n options = options || {}\n return function (p, i, list) {\n return minimatch(p, pattern, options)\n }\n}\n\nfunction ext (a, b) {\n a = a || {}\n b = b || {}\n var t = {}\n Object.keys(b).forEach(function (k) {\n t[k] = b[k]\n })\n Object.keys(a).forEach(function (k) {\n t[k] = a[k]\n })\n return t\n}\n\nminimatch.defaults = function (def) {\n if (!def || !Object.keys(def).length) return minimatch\n\n var orig = minimatch\n\n var m = function minimatch (p, pattern, options) {\n return orig.minimatch(p, pattern, ext(def, options))\n }\n\n m.Minimatch = function Minimatch (pattern, options) {\n return new orig.Minimatch(pattern, ext(def, options))\n }\n\n return m\n}\n\nMinimatch.defaults = function (def) {\n if (!def || !Object.keys(def).length) return Minimatch\n return minimatch.defaults(def).Minimatch\n}\n\nfunction minimatch (p, pattern, options) {\n if (typeof pattern !== 'string') {\n throw new TypeError('glob pattern string required')\n }\n\n if (!options) options = {}\n\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false\n }\n\n // \"\" only matches \"\"\n if (pattern.trim() === '') return p === ''\n\n return new Minimatch(pattern, options).match(p)\n}\n\nfunction Minimatch (pattern, options) {\n if (!(this instanceof Minimatch)) {\n return new Minimatch(pattern, options)\n }\n\n if (typeof pattern !== 'string') {\n throw new TypeError('glob pattern string required')\n }\n\n if (!options) options = {}\n pattern = pattern.trim()\n\n // windows support: need to use /, not \\\n if (path.sep !== '/') {\n pattern = pattern.split(path.sep).join('/')\n }\n\n this.options = options\n this.set = []\n this.pattern = pattern\n this.regexp = null\n this.negate = false\n this.comment = false\n this.empty = false\n\n // make the set of regexps etc.\n this.make()\n}\n\nMinimatch.prototype.debug = function () {}\n\nMinimatch.prototype.make = make\nfunction make () {\n // don't do it more than once.\n if (this._made) return\n\n var pattern = this.pattern\n var options = this.options\n\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true\n return\n }\n if (!pattern) {\n this.empty = true\n return\n }\n\n // step 1: figure out negation, etc.\n this.parseNegate()\n\n // step 2: expand braces\n var set = this.globSet = this.braceExpand()\n\n if (options.debug) this.debug = console.error\n\n this.debug(this.pattern, set)\n\n // step 3: now we have a set, so turn each one into a series of path-portion\n // matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n set = this.globParts = set.map(function (s) {\n return s.split(slashSplit)\n })\n\n this.debug(this.pattern, set)\n\n // glob --> regexps\n set = set.map(function (s, si, set) {\n return s.map(this.parse, this)\n }, this)\n\n this.debug(this.pattern, set)\n\n // filter out everything that didn't compile properly.\n set = set.filter(function (s) {\n return s.indexOf(false) === -1\n })\n\n this.debug(this.pattern, set)\n\n this.set = set\n}\n\nMinimatch.prototype.parseNegate = parseNegate\nfunction parseNegate () {\n var pattern = this.pattern\n var negate = false\n var options = this.options\n var negateOffset = 0\n\n if (options.nonegate) return\n\n for (var i = 0, l = pattern.length\n ; i < l && pattern.charAt(i) === '!'\n ; i++) {\n negate = !negate\n negateOffset++\n }\n\n if (negateOffset) this.pattern = pattern.substr(negateOffset)\n this.negate = negate\n}\n\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nminimatch.braceExpand = function (pattern, options) {\n return braceExpand(pattern, options)\n}\n\nMinimatch.prototype.braceExpand = braceExpand\n\nfunction braceExpand (pattern, options) {\n if (!options) {\n if (this instanceof Minimatch) {\n options = this.options\n } else {\n options = {}\n }\n }\n\n pattern = typeof pattern === 'undefined'\n ? this.pattern : pattern\n\n if (typeof pattern === 'undefined') {\n throw new TypeError('undefined pattern')\n }\n\n if (options.nobrace ||\n !pattern.match(/\\{.*\\}/)) {\n // shortcut. no need to expand.\n return [pattern]\n }\n\n return expand(pattern)\n}\n\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nMinimatch.prototype.parse = parse\nvar SUBPARSE = {}\nfunction parse (pattern, isSub) {\n if (pattern.length > 1024 * 64) {\n throw new TypeError('pattern is too long')\n }\n\n var options = this.options\n\n // shortcuts\n if (!options.noglobstar && pattern === '**') return GLOBSTAR\n if (pattern === '') return ''\n\n var re = ''\n var hasMagic = !!options.nocase\n var escaping = false\n // ? => one single character\n var patternListStack = []\n var negativeLists = []\n var stateChar\n var inClass = false\n var reClassStart = -1\n var classStart = -1\n // . and .. never match anything that doesn't start with .,\n // even when options.dot is set.\n var patternStart = pattern.charAt(0) === '.' ? '' // anything\n // not (start or / followed by . or .. followed by / or end)\n : options.dot ? '(?!(?:^|\\\\\\/)\\\\.{1,2}(?:$|\\\\\\/))'\n : '(?!\\\\.)'\n var self = this\n\n function clearStateChar () {\n if (stateChar) {\n // we had some state-tracking character\n // that wasn't consumed by this pass.\n switch (stateChar) {\n case '*':\n re += star\n hasMagic = true\n break\n case '?':\n re += qmark\n hasMagic = true\n break\n default:\n re += '\\\\' + stateChar\n break\n }\n self.debug('clearStateChar %j %j', stateChar, re)\n stateChar = false\n }\n }\n\n for (var i = 0, len = pattern.length, c\n ; (i < len) && (c = pattern.charAt(i))\n ; i++) {\n this.debug('%s\\t%s %s %j', pattern, i, re, c)\n\n // skip over any that are escaped.\n if (escaping && reSpecials[c]) {\n re += '\\\\' + c\n escaping = false\n continue\n }\n\n switch (c) {\n case '/':\n // completely not allowed, even escaped.\n // Should already be path-split by now.\n return false\n\n case '\\\\':\n clearStateChar()\n escaping = true\n continue\n\n // the various stateChar values\n // for the \"extglob\" stuff.\n case '?':\n case '*':\n case '+':\n case '@':\n case '!':\n this.debug('%s\\t%s %s %j <-- stateChar', pattern, i, re, c)\n\n // all of those are literals inside a class, except that\n // the glob [!a] means [^a] in regexp\n if (inClass) {\n this.debug(' in class')\n if (c === '!' && i === classStart + 1) c = '^'\n re += c\n continue\n }\n\n // if we already have a stateChar, then it means\n // that there was something like ** or +? in there.\n // Handle the stateChar, then proceed with this one.\n self.debug('call clearStateChar %j', stateChar)\n clearStateChar()\n stateChar = c\n // if extglob is disabled, then +(asdf|foo) isn't a thing.\n // just clear the statechar *now*, rather than even diving into\n // the patternList stuff.\n if (options.noext) clearStateChar()\n continue\n\n case '(':\n if (inClass) {\n re += '('\n continue\n }\n\n if (!stateChar) {\n re += '\\\\('\n continue\n }\n\n patternListStack.push({\n type: stateChar,\n start: i - 1,\n reStart: re.length,\n open: plTypes[stateChar].open,\n close: plTypes[stateChar].close\n })\n // negation is (?:(?!js)[^/]*)\n re += stateChar === '!' ? '(?:(?!(?:' : '(?:'\n this.debug('plType %j %j', stateChar, re)\n stateChar = false\n continue\n\n case ')':\n if (inClass || !patternListStack.length) {\n re += '\\\\)'\n continue\n }\n\n clearStateChar()\n hasMagic = true\n var pl = patternListStack.pop()\n // negation is (?:(?!js)[^/]*)\n // The others are (?:)\n re += pl.close\n if (pl.type === '!') {\n negativeLists.push(pl)\n }\n pl.reEnd = re.length\n continue\n\n case '|':\n if (inClass || !patternListStack.length || escaping) {\n re += '\\\\|'\n escaping = false\n continue\n }\n\n clearStateChar()\n re += '|'\n continue\n\n // these are mostly the same in regexp and glob\n case '[':\n // swallow any state-tracking char before the [\n clearStateChar()\n\n if (inClass) {\n re += '\\\\' + c\n continue\n }\n\n inClass = true\n classStart = i\n reClassStart = re.length\n re += c\n continue\n\n case ']':\n // a right bracket shall lose its special\n // meaning and represent itself in\n // a bracket expression if it occurs\n // first in the list. -- POSIX.2 2.8.3.2\n if (i === classStart + 1 || !inClass) {\n re += '\\\\' + c\n escaping = false\n continue\n }\n\n // handle the case where we left a class open.\n // \"[z-a]\" is valid, equivalent to \"\\[z-a\\]\"\n if (inClass) {\n // split where the last [ was, make sure we don't have\n // an invalid re. if so, re-walk the contents of the\n // would-be class to re-translate any characters that\n // were passed through as-is\n // TODO: It would probably be faster to determine this\n // without a try/catch and a new RegExp, but it's tricky\n // to do safely. For now, this is safe and works.\n var cs = pattern.substring(classStart + 1, i)\n try {\n RegExp('[' + cs + ']')\n } catch (er) {\n // not a valid class!\n var sp = this.parse(cs, SUBPARSE)\n re = re.substr(0, reClassStart) + '\\\\[' + sp[0] + '\\\\]'\n hasMagic = hasMagic || sp[1]\n inClass = false\n continue\n }\n }\n\n // finish up the class.\n hasMagic = true\n inClass = false\n re += c\n continue\n\n default:\n // swallow any state char that wasn't consumed\n clearStateChar()\n\n if (escaping) {\n // no need\n escaping = false\n } else if (reSpecials[c]\n && !(c === '^' && inClass)) {\n re += '\\\\'\n }\n\n re += c\n\n } // switch\n } // for\n\n // handle the case where we left a class open.\n // \"[abc\" is valid, equivalent to \"\\[abc\"\n if (inClass) {\n // split where the last [ was, and escape it\n // this is a huge pita. We now have to re-walk\n // the contents of the would-be class to re-translate\n // any characters that were passed through as-is\n cs = pattern.substr(classStart + 1)\n sp = this.parse(cs, SUBPARSE)\n re = re.substr(0, reClassStart) + '\\\\[' + sp[0]\n hasMagic = hasMagic || sp[1]\n }\n\n // handle the case where we had a +( thing at the *end*\n // of the pattern.\n // each pattern list stack adds 3 chars, and we need to go through\n // and escape any | chars that were passed through as-is for the regexp.\n // Go through and escape them, taking care not to double-escape any\n // | chars that were already escaped.\n for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {\n var tail = re.slice(pl.reStart + pl.open.length)\n this.debug('setting tail', re, pl)\n // maybe some even number of \\, then maybe 1 \\, followed by a |\n tail = tail.replace(/((?:\\\\{2}){0,64})(\\\\?)\\|/g, function (_, $1, $2) {\n if (!$2) {\n // the | isn't already escaped, so escape it.\n $2 = '\\\\'\n }\n\n // need to escape all those slashes *again*, without escaping the\n // one that we need for escaping the | character. As it works out,\n // escaping an even number of slashes can be done by simply repeating\n // it exactly after itself. That's why this trick works.\n //\n // I am sorry that you have to see this.\n return $1 + $1 + $2 + '|'\n })\n\n this.debug('tail=%j\\n %s', tail, tail, pl, re)\n var t = pl.type === '*' ? star\n : pl.type === '?' ? qmark\n : '\\\\' + pl.type\n\n hasMagic = true\n re = re.slice(0, pl.reStart) + t + '\\\\(' + tail\n }\n\n // handle trailing things that only matter at the very end.\n clearStateChar()\n if (escaping) {\n // trailing \\\\\n re += '\\\\\\\\'\n }\n\n // only need to apply the nodot start if the re starts with\n // something that could conceivably capture a dot\n var addPatternStart = false\n switch (re.charAt(0)) {\n case '.':\n case '[':\n case '(': addPatternStart = true\n }\n\n // Hack to work around lack of negative lookbehind in JS\n // A pattern like: *.!(x).!(y|z) needs to ensure that a name\n // like 'a.xyz.yz' doesn't match. So, the first negative\n // lookahead, has to look ALL the way ahead, to the end of\n // the pattern.\n for (var n = negativeLists.length - 1; n > -1; n--) {\n var nl = negativeLists[n]\n\n var nlBefore = re.slice(0, nl.reStart)\n var nlFirst = re.slice(nl.reStart, nl.reEnd - 8)\n var nlLast = re.slice(nl.reEnd - 8, nl.reEnd)\n var nlAfter = re.slice(nl.reEnd)\n\n nlLast += nlAfter\n\n // Handle nested stuff like *(*.js|!(*.json)), where open parens\n // mean that we should *not* include the ) in the bit that is considered\n // \"after\" the negated section.\n var openParensBefore = nlBefore.split('(').length - 1\n var cleanAfter = nlAfter\n for (i = 0; i < openParensBefore; i++) {\n cleanAfter = cleanAfter.replace(/\\)[+*?]?/, '')\n }\n nlAfter = cleanAfter\n\n var dollar = ''\n if (nlAfter === '' && isSub !== SUBPARSE) {\n dollar = '$'\n }\n var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast\n re = newRe\n }\n\n // if the re is not \"\" at this point, then we need to make sure\n // it doesn't match against an empty path part.\n // Otherwise a/* will match a/, which it should not.\n if (re !== '' && hasMagic) {\n re = '(?=.)' + re\n }\n\n if (addPatternStart) {\n re = patternStart + re\n }\n\n // parsing just a piece of a larger pattern.\n if (isSub === SUBPARSE) {\n return [re, hasMagic]\n }\n\n // skip the regexp for non-magical patterns\n // unescape anything in it, though, so that it'll be\n // an exact match against a file etc.\n if (!hasMagic) {\n return globUnescape(pattern)\n }\n\n var flags = options.nocase ? 'i' : ''\n try {\n var regExp = new RegExp('^' + re + '$', flags)\n } catch (er) {\n // If it was an invalid regular expression, then it can't match\n // anything. This trick looks for a character after the end of\n // the string, which is of course impossible, except in multi-line\n // mode, but it's not a /m regex.\n return new RegExp('$.')\n }\n\n regExp._glob = pattern\n regExp._src = re\n\n return regExp\n}\n\nminimatch.makeRe = function (pattern, options) {\n return new Minimatch(pattern, options || {}).makeRe()\n}\n\nMinimatch.prototype.makeRe = makeRe\nfunction makeRe () {\n if (this.regexp || this.regexp === false) return this.regexp\n\n // at this point, this.set is a 2d array of partial\n // pattern strings, or \"**\".\n //\n // It's better to use .match(). This function shouldn't\n // be used, really, but it's pretty convenient sometimes,\n // when you just want to work with a regex.\n var set = this.set\n\n if (!set.length) {\n this.regexp = false\n return this.regexp\n }\n var options = this.options\n\n var twoStar = options.noglobstar ? star\n : options.dot ? twoStarDot\n : twoStarNoDot\n var flags = options.nocase ? 'i' : ''\n\n var re = set.map(function (pattern) {\n return pattern.map(function (p) {\n return (p === GLOBSTAR) ? twoStar\n : (typeof p === 'string') ? regExpEscape(p)\n : p._src\n }).join('\\\\\\/')\n }).join('|')\n\n // must match entire pattern\n // ending in a * or ** will make it less strict.\n re = '^(?:' + re + ')$'\n\n // can match anything, as long as it's not this.\n if (this.negate) re = '^(?!' + re + ').*$'\n\n try {\n this.regexp = new RegExp(re, flags)\n } catch (ex) {\n this.regexp = false\n }\n return this.regexp\n}\n\nminimatch.match = function (list, pattern, options) {\n options = options || {}\n var mm = new Minimatch(pattern, options)\n list = list.filter(function (f) {\n return mm.match(f)\n })\n if (mm.options.nonull && !list.length) {\n list.push(pattern)\n }\n return list\n}\n\nMinimatch.prototype.match = match\nfunction match (f, partial) {\n this.debug('match', f, this.pattern)\n // short-circuit in the case of busted things.\n // comments, etc.\n if (this.comment) return false\n if (this.empty) return f === ''\n\n if (f === '/' && partial) return true\n\n var options = this.options\n\n // windows: need to use /, not \\\n if (path.sep !== '/') {\n f = f.split(path.sep).join('/')\n }\n\n // treat the test path as a set of pathparts.\n f = f.split(slashSplit)\n this.debug(this.pattern, 'split', f)\n\n // just ONE of the pattern sets in this.set needs to match\n // in order for it to be valid. If negating, then just one\n // match means that we have failed.\n // Either way, return on the first hit.\n\n var set = this.set\n this.debug(this.pattern, 'set', set)\n\n // Find the basename of the path by looking for the last non-empty segment\n var filename\n var i\n for (i = f.length - 1; i >= 0; i--) {\n filename = f[i]\n if (filename) break\n }\n\n for (i = 0; i < set.length; i++) {\n var pattern = set[i]\n var file = f\n if (options.matchBase && pattern.length === 1) {\n file = [filename]\n }\n var hit = this.matchOne(file, pattern, partial)\n if (hit) {\n if (options.flipNegate) return true\n return !this.negate\n }\n }\n\n // didn't get any hits. this is success if it's a negative\n // pattern, failure otherwise.\n if (options.flipNegate) return false\n return this.negate\n}\n\n// set partial to true to test if, for example,\n// \"/a/b\" matches the start of \"/*/b/*/d\"\n// Partial means, if you run out of file before you run\n// out of pattern, then that's fine, as long as all\n// the parts match.\nMinimatch.prototype.matchOne = function (file, pattern, partial) {\n var options = this.options\n\n this.debug('matchOne',\n { 'this': this, file: file, pattern: pattern })\n\n this.debug('matchOne', file.length, pattern.length)\n\n for (var fi = 0,\n pi = 0,\n fl = file.length,\n pl = pattern.length\n ; (fi < fl) && (pi < pl)\n ; fi++, pi++) {\n this.debug('matchOne loop')\n var p = pattern[pi]\n var f = file[fi]\n\n this.debug(pattern, p, f)\n\n // should be impossible.\n // some invalid regexp stuff in the set.\n if (p === false) return false\n\n if (p === GLOBSTAR) {\n this.debug('GLOBSTAR', [pattern, p, f])\n\n // \"**\"\n // a/**/b/**/c would match the following:\n // a/b/x/y/z/c\n // a/x/y/z/b/c\n // a/b/x/b/x/c\n // a/b/c\n // To do this, take the rest of the pattern after\n // the **, and see if it would match the file remainder.\n // If so, return success.\n // If not, the ** \"swallows\" a segment, and try again.\n // This is recursively awful.\n //\n // a/**/b/**/c matching a/b/x/y/z/c\n // - a matches a\n // - doublestar\n // - matchOne(b/x/y/z/c, b/**/c)\n // - b matches b\n // - doublestar\n // - matchOne(x/y/z/c, c) -> no\n // - matchOne(y/z/c, c) -> no\n // - matchOne(z/c, c) -> no\n // - matchOne(c, c) yes, hit\n var fr = fi\n var pr = pi + 1\n if (pr === pl) {\n this.debug('** at the end')\n // a ** at the end will just swallow the rest.\n // We have found a match.\n // however, it will not swallow /.x, unless\n // options.dot is set.\n // . and .. are *never* matched by **, for explosively\n // exponential reasons.\n for (; fi < fl; fi++) {\n if (file[fi] === '.' || file[fi] === '..' ||\n (!options.dot && file[fi].charAt(0) === '.')) return false\n }\n return true\n }\n\n // ok, let's see if we can swallow whatever we can.\n while (fr < fl) {\n var swallowee = file[fr]\n\n this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee)\n\n // XXX remove this slice. Just pass the start index.\n if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n this.debug('globstar found match!', fr, fl, swallowee)\n // found a match.\n return true\n } else {\n // can't swallow \".\" or \"..\" ever.\n // can only swallow \".foo\" when explicitly asked.\n if (swallowee === '.' || swallowee === '..' ||\n (!options.dot && swallowee.charAt(0) === '.')) {\n this.debug('dot detected!', file, fr, pattern, pr)\n break\n }\n\n // ** swallows a segment, and continue.\n this.debug('globstar swallow a segment, and continue')\n fr++\n }\n }\n\n // no match was found.\n // However, in partial mode, we can't say this is necessarily over.\n // If there's more *pattern* left, then\n if (partial) {\n // ran out of file\n this.debug('\\n>>> no match, partial?', file, fr, pattern, pr)\n if (fr === fl) return true\n }\n return false\n }\n\n // something other than **\n // non-magic patterns just have to match exactly\n // patterns with magic have been turned into regexps.\n var hit\n if (typeof p === 'string') {\n if (options.nocase) {\n hit = f.toLowerCase() === p.toLowerCase()\n } else {\n hit = f === p\n }\n this.debug('string match', p, f, hit)\n } else {\n hit = f.match(p)\n this.debug('pattern match', p, f, hit)\n }\n\n if (!hit) return false\n }\n\n // Note: ending in / means that we'll get a final \"\"\n // at the end of the pattern. This can only match a\n // corresponding \"\" at the end of the file.\n // If the file ends in /, then it can only match a\n // a pattern that ends in /, unless the pattern just\n // doesn't have any more for it. But, a/b/ should *not*\n // match \"a/b/*\", even though \"\" matches against the\n // [^/]*? pattern, except in partial mode, where it might\n // simply not be reached yet.\n // However, a/b/ should still satisfy a/*\n\n // now either we fell off the end of the pattern, or we're done.\n if (fi === fl && pi === pl) {\n // ran out of pattern and filename at the same time.\n // an exact hit!\n return true\n } else if (fi === fl) {\n // ran out of file, but still had pattern left.\n // this is ok if we're doing the match as part of\n // a glob fs traversal.\n return partial\n } else if (pi === pl) {\n // ran out of pattern, still have file left.\n // this is only acceptable if we're on the very last\n // empty segment of a file with a trailing slash.\n // a/* should match a/b/\n var emptyFileEnd = (fi === fl - 1) && (file[fi] === '')\n return emptyFileEnd\n }\n\n // should be unreachable.\n throw new Error('wtf?')\n}\n\n// replace stuff like \\* with *\nfunction globUnescape (s) {\n return s.replace(/\\\\(.)/g, '$1')\n}\n\nfunction regExpEscape (s) {\n return s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&')\n}\n","exports.alphasort = alphasort\nexports.alphasorti = alphasorti\nexports.setopts = setopts\nexports.ownProp = ownProp\nexports.makeAbs = makeAbs\nexports.finish = finish\nexports.mark = mark\nexports.isIgnored = isIgnored\nexports.childrenIgnored = childrenIgnored\n\nfunction ownProp (obj, field) {\n return Object.prototype.hasOwnProperty.call(obj, field)\n}\n\nvar path = require(\"path\")\nvar minimatch = require(\"minimatch\")\nvar isAbsolute = require(\"path-is-absolute\")\nvar Minimatch = minimatch.Minimatch\n\nfunction alphasorti (a, b) {\n return a.toLowerCase().localeCompare(b.toLowerCase())\n}\n\nfunction alphasort (a, b) {\n return a.localeCompare(b)\n}\n\nfunction setupIgnores (self, options) {\n self.ignore = options.ignore || []\n\n if (!Array.isArray(self.ignore))\n self.ignore = [self.ignore]\n\n if (self.ignore.length) {\n self.ignore = self.ignore.map(ignoreMap)\n }\n}\n\n// ignore patterns are always in dot:true mode.\nfunction ignoreMap (pattern) {\n var gmatcher = null\n if (pattern.slice(-3) === '/**') {\n var gpattern = pattern.replace(/(\\/\\*\\*)+$/, '')\n gmatcher = new Minimatch(gpattern, { dot: true })\n }\n\n return {\n matcher: new Minimatch(pattern, { dot: true }),\n gmatcher: gmatcher\n }\n}\n\nfunction setopts (self, pattern, options) {\n if (!options)\n options = {}\n\n // base-matching: just use globstar for that.\n if (options.matchBase && -1 === pattern.indexOf(\"/\")) {\n if (options.noglobstar) {\n throw new Error(\"base matching requires globstar\")\n }\n pattern = \"**/\" + pattern\n }\n\n self.silent = !!options.silent\n self.pattern = pattern\n self.strict = options.strict !== false\n self.realpath = !!options.realpath\n self.realpathCache = options.realpathCache || Object.create(null)\n self.follow = !!options.follow\n self.dot = !!options.dot\n self.mark = !!options.mark\n self.nodir = !!options.nodir\n if (self.nodir)\n self.mark = true\n self.sync = !!options.sync\n self.nounique = !!options.nounique\n self.nonull = !!options.nonull\n self.nosort = !!options.nosort\n self.nocase = !!options.nocase\n self.stat = !!options.stat\n self.noprocess = !!options.noprocess\n self.absolute = !!options.absolute\n\n self.maxLength = options.maxLength || Infinity\n self.cache = options.cache || Object.create(null)\n self.statCache = options.statCache || Object.create(null)\n self.symlinks = options.symlinks || Object.create(null)\n\n setupIgnores(self, options)\n\n self.changedCwd = false\n var cwd = process.cwd()\n if (!ownProp(options, \"cwd\"))\n self.cwd = cwd\n else {\n self.cwd = path.resolve(options.cwd)\n self.changedCwd = self.cwd !== cwd\n }\n\n self.root = options.root || path.resolve(self.cwd, \"/\")\n self.root = path.resolve(self.root)\n if (process.platform === \"win32\")\n self.root = self.root.replace(/\\\\/g, \"/\")\n\n // TODO: is an absolute `cwd` supposed to be resolved against `root`?\n // e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')\n self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)\n if (process.platform === \"win32\")\n self.cwdAbs = self.cwdAbs.replace(/\\\\/g, \"/\")\n self.nomount = !!options.nomount\n\n // disable comments and negation in Minimatch.\n // Note that they are not supported in Glob itself anyway.\n options.nonegate = true\n options.nocomment = true\n\n self.minimatch = new Minimatch(pattern, options)\n self.options = self.minimatch.options\n}\n\nfunction finish (self) {\n var nou = self.nounique\n var all = nou ? [] : Object.create(null)\n\n for (var i = 0, l = self.matches.length; i < l; i ++) {\n var matches = self.matches[i]\n if (!matches || Object.keys(matches).length === 0) {\n if (self.nonull) {\n // do like the shell, and spit out the literal glob\n var literal = self.minimatch.globSet[i]\n if (nou)\n all.push(literal)\n else\n all[literal] = true\n }\n } else {\n // had matches\n var m = Object.keys(matches)\n if (nou)\n all.push.apply(all, m)\n else\n m.forEach(function (m) {\n all[m] = true\n })\n }\n }\n\n if (!nou)\n all = Object.keys(all)\n\n if (!self.nosort)\n all = all.sort(self.nocase ? alphasorti : alphasort)\n\n // at *some* point we statted all of these\n if (self.mark) {\n for (var i = 0; i < all.length; i++) {\n all[i] = self._mark(all[i])\n }\n if (self.nodir) {\n all = all.filter(function (e) {\n var notDir = !(/\\/$/.test(e))\n var c = self.cache[e] || self.cache[makeAbs(self, e)]\n if (notDir && c)\n notDir = c !== 'DIR' && !Array.isArray(c)\n return notDir\n })\n }\n }\n\n if (self.ignore.length)\n all = all.filter(function(m) {\n return !isIgnored(self, m)\n })\n\n self.found = all\n}\n\nfunction mark (self, p) {\n var abs = makeAbs(self, p)\n var c = self.cache[abs]\n var m = p\n if (c) {\n var isDir = c === 'DIR' || Array.isArray(c)\n var slash = p.slice(-1) === '/'\n\n if (isDir && !slash)\n m += '/'\n else if (!isDir && slash)\n m = m.slice(0, -1)\n\n if (m !== p) {\n var mabs = makeAbs(self, m)\n self.statCache[mabs] = self.statCache[abs]\n self.cache[mabs] = self.cache[abs]\n }\n }\n\n return m\n}\n\n// lotta situps...\nfunction makeAbs (self, f) {\n var abs = f\n if (f.charAt(0) === '/') {\n abs = path.join(self.root, f)\n } else if (isAbsolute(f) || f === '') {\n abs = f\n } else if (self.changedCwd) {\n abs = path.resolve(self.cwd, f)\n } else {\n abs = path.resolve(f)\n }\n\n if (process.platform === 'win32')\n abs = abs.replace(/\\\\/g, '/')\n\n return abs\n}\n\n\n// Return true, if pattern ends with globstar '**', for the accompanying parent directory.\n// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents\nfunction isIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n\nfunction childrenIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n","// Approach:\n//\n// 1. Get the minimatch set\n// 2. For each pattern in the set, PROCESS(pattern, false)\n// 3. Store matches per-set, then uniq them\n//\n// PROCESS(pattern, inGlobStar)\n// Get the first [n] items from pattern that are all strings\n// Join these together. This is PREFIX.\n// If there is no more remaining, then stat(PREFIX) and\n// add to matches if it succeeds. END.\n//\n// If inGlobStar and PREFIX is symlink and points to dir\n// set ENTRIES = []\n// else readdir(PREFIX) as ENTRIES\n// If fail, END\n//\n// with ENTRIES\n// If pattern[n] is GLOBSTAR\n// // handle the case where the globstar match is empty\n// // by pruning it out, and testing the resulting pattern\n// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)\n// // handle other cases.\n// for ENTRY in ENTRIES (not dotfiles)\n// // attach globstar + tail onto the entry\n// // Mark that this entry is a globstar match\n// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)\n//\n// else // not globstar\n// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)\n// Test ENTRY against pattern[n]\n// If fails, continue\n// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])\n//\n// Caveat:\n// Cache all stats and readdirs results to minimize syscall. Since all\n// we ever care about is existence and directory-ness, we can just keep\n// `true` for files, and [children,...] for directories, or `false` for\n// things that don't exist.\n\nmodule.exports = glob\n\nvar fs = require('fs')\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar inherits = require('inherits')\nvar EE = require('events').EventEmitter\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path-is-absolute')\nvar globSync = require('./sync.js')\nvar common = require('./common.js')\nvar alphasort = common.alphasort\nvar alphasorti = common.alphasorti\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar inflight = require('inflight')\nvar util = require('util')\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nvar once = require('once')\n\nfunction glob (pattern, options, cb) {\n if (typeof options === 'function') cb = options, options = {}\n if (!options) options = {}\n\n if (options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return globSync(pattern, options)\n }\n\n return new Glob(pattern, options, cb)\n}\n\nglob.sync = globSync\nvar GlobSync = glob.GlobSync = globSync.GlobSync\n\n// old api surface\nglob.glob = glob\n\nfunction extend (origin, add) {\n if (add === null || typeof add !== 'object') {\n return origin\n }\n\n var keys = Object.keys(add)\n var i = keys.length\n while (i--) {\n origin[keys[i]] = add[keys[i]]\n }\n return origin\n}\n\nglob.hasMagic = function (pattern, options_) {\n var options = extend({}, options_)\n options.noprocess = true\n\n var g = new Glob(pattern, options)\n var set = g.minimatch.set\n\n if (!pattern)\n return false\n\n if (set.length > 1)\n return true\n\n for (var j = 0; j < set[0].length; j++) {\n if (typeof set[0][j] !== 'string')\n return true\n }\n\n return false\n}\n\nglob.Glob = Glob\ninherits(Glob, EE)\nfunction Glob (pattern, options, cb) {\n if (typeof options === 'function') {\n cb = options\n options = null\n }\n\n if (options && options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return new GlobSync(pattern, options)\n }\n\n if (!(this instanceof Glob))\n return new Glob(pattern, options, cb)\n\n setopts(this, pattern, options)\n this._didRealPath = false\n\n // process each pattern in the minimatch set\n var n = this.minimatch.set.length\n\n // The matches are stored as {: true,...} so that\n // duplicates are automagically pruned.\n // Later, we do an Object.keys() on these.\n // Keep them as a list so we can fill in when nonull is set.\n this.matches = new Array(n)\n\n if (typeof cb === 'function') {\n cb = once(cb)\n this.on('error', cb)\n this.on('end', function (matches) {\n cb(null, matches)\n })\n }\n\n var self = this\n this._processing = 0\n\n this._emitQueue = []\n this._processQueue = []\n this.paused = false\n\n if (this.noprocess)\n return this\n\n if (n === 0)\n return done()\n\n var sync = true\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false, done)\n }\n sync = false\n\n function done () {\n --self._processing\n if (self._processing <= 0) {\n if (sync) {\n process.nextTick(function () {\n self._finish()\n })\n } else {\n self._finish()\n }\n }\n }\n}\n\nGlob.prototype._finish = function () {\n assert(this instanceof Glob)\n if (this.aborted)\n return\n\n if (this.realpath && !this._didRealpath)\n return this._realpath()\n\n common.finish(this)\n this.emit('end', this.found)\n}\n\nGlob.prototype._realpath = function () {\n if (this._didRealpath)\n return\n\n this._didRealpath = true\n\n var n = this.matches.length\n if (n === 0)\n return this._finish()\n\n var self = this\n for (var i = 0; i < this.matches.length; i++)\n this._realpathSet(i, next)\n\n function next () {\n if (--n === 0)\n self._finish()\n }\n}\n\nGlob.prototype._realpathSet = function (index, cb) {\n var matchset = this.matches[index]\n if (!matchset)\n return cb()\n\n var found = Object.keys(matchset)\n var self = this\n var n = found.length\n\n if (n === 0)\n return cb()\n\n var set = this.matches[index] = Object.create(null)\n found.forEach(function (p, i) {\n // If there's a problem with the stat, then it means that\n // one or more of the links in the realpath couldn't be\n // resolved. just return the abs value in that case.\n p = self._makeAbs(p)\n rp.realpath(p, self.realpathCache, function (er, real) {\n if (!er)\n set[real] = true\n else if (er.syscall === 'stat')\n set[p] = true\n else\n self.emit('error', er) // srsly wtf right here\n\n if (--n === 0) {\n self.matches[index] = set\n cb()\n }\n })\n })\n}\n\nGlob.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlob.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n\nGlob.prototype.abort = function () {\n this.aborted = true\n this.emit('abort')\n}\n\nGlob.prototype.pause = function () {\n if (!this.paused) {\n this.paused = true\n this.emit('pause')\n }\n}\n\nGlob.prototype.resume = function () {\n if (this.paused) {\n this.emit('resume')\n this.paused = false\n if (this._emitQueue.length) {\n var eq = this._emitQueue.slice(0)\n this._emitQueue.length = 0\n for (var i = 0; i < eq.length; i ++) {\n var e = eq[i]\n this._emitMatch(e[0], e[1])\n }\n }\n if (this._processQueue.length) {\n var pq = this._processQueue.slice(0)\n this._processQueue.length = 0\n for (var i = 0; i < pq.length; i ++) {\n var p = pq[i]\n this._processing--\n this._process(p[0], p[1], p[2], p[3])\n }\n }\n }\n}\n\nGlob.prototype._process = function (pattern, index, inGlobStar, cb) {\n assert(this instanceof Glob)\n assert(typeof cb === 'function')\n\n if (this.aborted)\n return\n\n this._processing++\n if (this.paused) {\n this._processQueue.push([pattern, index, inGlobStar, cb])\n return\n }\n\n //console.error('PROCESS %d', this._processing, pattern)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // see if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index, cb)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) || isAbsolute(pattern.join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip _processing\n if (childrenIgnored(this, read))\n return cb()\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)\n}\n\nGlob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\nGlob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return cb()\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n //console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return cb()\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return cb()\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n this._process([e].concat(remain), index, inGlobStar, cb)\n }\n cb()\n}\n\nGlob.prototype._emitMatch = function (index, e) {\n if (this.aborted)\n return\n\n if (isIgnored(this, e))\n return\n\n if (this.paused) {\n this._emitQueue.push([index, e])\n return\n }\n\n var abs = isAbsolute(e) ? e : this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute)\n e = abs\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n var st = this.statCache[abs]\n if (st)\n this.emit('stat', e, st)\n\n this.emit('match', e)\n}\n\nGlob.prototype._readdirInGlobStar = function (abs, cb) {\n if (this.aborted)\n return\n\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false, cb)\n\n var lstatkey = 'lstat\\0' + abs\n var self = this\n var lstatcb = inflight(lstatkey, lstatcb_)\n\n if (lstatcb)\n fs.lstat(abs, lstatcb)\n\n function lstatcb_ (er, lstat) {\n if (er && er.code === 'ENOENT')\n return cb()\n\n var isSym = lstat && lstat.isSymbolicLink()\n self.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory()) {\n self.cache[abs] = 'FILE'\n cb()\n } else\n self._readdir(abs, false, cb)\n }\n}\n\nGlob.prototype._readdir = function (abs, inGlobStar, cb) {\n if (this.aborted)\n return\n\n cb = inflight('readdir\\0'+abs+'\\0'+inGlobStar, cb)\n if (!cb)\n return\n\n //console.error('RD %j %j', +inGlobStar, abs)\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs, cb)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return cb()\n\n if (Array.isArray(c))\n return cb(null, c)\n }\n\n var self = this\n fs.readdir(abs, readdirCb(this, abs, cb))\n}\n\nfunction readdirCb (self, abs, cb) {\n return function (er, entries) {\n if (er)\n self._readdirError(abs, er, cb)\n else\n self._readdirEntries(abs, entries, cb)\n }\n}\n\nGlob.prototype._readdirEntries = function (abs, entries, cb) {\n if (this.aborted)\n return\n\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n return cb(null, entries)\n}\n\nGlob.prototype._readdirError = function (f, er, cb) {\n if (this.aborted)\n return\n\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n this.emit('error', error)\n this.abort()\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict) {\n this.emit('error', er)\n // If the error is handled, then we abort\n // if not, we threw out of here\n this.abort()\n }\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n\n return cb()\n}\n\nGlob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\n\nGlob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n //console.error('pgs2', prefix, remain[0], entries)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return cb()\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false, cb)\n\n var isSym = this.symlinks[abs]\n var len = entries.length\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return cb()\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true, cb)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true, cb)\n }\n\n cb()\n}\n\nGlob.prototype._processSimple = function (prefix, index, cb) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var self = this\n this._stat(prefix, function (er, exists) {\n self._processSimple2(prefix, index, er, exists, cb)\n })\n}\nGlob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {\n\n //console.error('ps2', prefix, exists)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return cb()\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n cb()\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlob.prototype._stat = function (f, cb) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return cb()\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return cb(null, c)\n\n if (needDir && c === 'FILE')\n return cb()\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (stat !== undefined) {\n if (stat === false)\n return cb(null, stat)\n else {\n var type = stat.isDirectory() ? 'DIR' : 'FILE'\n if (needDir && type === 'FILE')\n return cb()\n else\n return cb(null, type, stat)\n }\n }\n\n var self = this\n var statcb = inflight('stat\\0' + abs, lstatcb_)\n if (statcb)\n fs.lstat(abs, statcb)\n\n function lstatcb_ (er, lstat) {\n if (lstat && lstat.isSymbolicLink()) {\n // If it's a symlink, then treat it as the target, unless\n // the target does not exist, then treat it as a file.\n return fs.stat(abs, function (er, stat) {\n if (er)\n self._stat2(f, abs, null, lstat, cb)\n else\n self._stat2(f, abs, er, stat, cb)\n })\n } else {\n self._stat2(f, abs, er, lstat, cb)\n }\n }\n}\n\nGlob.prototype._stat2 = function (f, abs, er, stat, cb) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return cb()\n }\n\n var needDir = f.slice(-1) === '/'\n this.statCache[abs] = stat\n\n if (abs.slice(-1) === '/' && stat && !stat.isDirectory())\n return cb(null, false, stat)\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return cb()\n\n return cb(null, c, stat)\n}\n","'use strict';\n\nvar objectAssign = require('object-assign');\n\n// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js\n// original notice:\n\n/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\nfunction compare(a, b) {\n if (a === b) {\n return 0;\n }\n\n var x = a.length;\n var y = b.length;\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i];\n y = b[i];\n break;\n }\n }\n\n if (x < y) {\n return -1;\n }\n if (y < x) {\n return 1;\n }\n return 0;\n}\nfunction isBuffer(b) {\n if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {\n return global.Buffer.isBuffer(b);\n }\n return !!(b != null && b._isBuffer);\n}\n\n// based on node assert, original notice:\n// NB: The URL to the CommonJS spec is kept just for tradition.\n// node-assert has evolved a lot since then, both in API and behavior.\n\n// http://wiki.commonjs.org/wiki/Unit_Testing/1.0\n//\n// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!\n//\n// Originally from narwhal.js (http://narwhaljs.org)\n// Copyright (c) 2009 Thomas Robinson <280north.com>\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the 'Software'), to\n// deal in the Software without restriction, including without limitation the\n// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n// sell copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN\n// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\n// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar util = require('util/');\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar pSlice = Array.prototype.slice;\nvar functionsHaveNames = (function () {\n return function foo() {}.name === 'foo';\n}());\nfunction pToString (obj) {\n return Object.prototype.toString.call(obj);\n}\nfunction isView(arrbuf) {\n if (isBuffer(arrbuf)) {\n return false;\n }\n if (typeof global.ArrayBuffer !== 'function') {\n return false;\n }\n if (typeof ArrayBuffer.isView === 'function') {\n return ArrayBuffer.isView(arrbuf);\n }\n if (!arrbuf) {\n return false;\n }\n if (arrbuf instanceof DataView) {\n return true;\n }\n if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {\n return true;\n }\n return false;\n}\n// 1. The assert module provides functions that throw\n// AssertionError's when particular conditions are not met. The\n// assert module must conform to the following interface.\n\nvar assert = module.exports = ok;\n\n// 2. The AssertionError is defined in assert.\n// new assert.AssertionError({ message: message,\n// actual: actual,\n// expected: expected })\n\nvar regex = /\\s*function\\s+([^\\(\\s]*)\\s*/;\n// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js\nfunction getName(func) {\n if (!util.isFunction(func)) {\n return;\n }\n if (functionsHaveNames) {\n return func.name;\n }\n var str = func.toString();\n var match = str.match(regex);\n return match && match[1];\n}\nassert.AssertionError = function AssertionError(options) {\n this.name = 'AssertionError';\n this.actual = options.actual;\n this.expected = options.expected;\n this.operator = options.operator;\n if (options.message) {\n this.message = options.message;\n this.generatedMessage = false;\n } else {\n this.message = getMessage(this);\n this.generatedMessage = true;\n }\n var stackStartFunction = options.stackStartFunction || fail;\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, stackStartFunction);\n } else {\n // non v8 browsers so we can have a stacktrace\n var err = new Error();\n if (err.stack) {\n var out = err.stack;\n\n // try to strip useless frames\n var fn_name = getName(stackStartFunction);\n var idx = out.indexOf('\\n' + fn_name);\n if (idx >= 0) {\n // once we have located the function frame\n // we need to strip out everything before it (and its line)\n var next_line = out.indexOf('\\n', idx + 1);\n out = out.substring(next_line + 1);\n }\n\n this.stack = out;\n }\n }\n};\n\n// assert.AssertionError instanceof Error\nutil.inherits(assert.AssertionError, Error);\n\nfunction truncate(s, n) {\n if (typeof s === 'string') {\n return s.length < n ? s : s.slice(0, n);\n } else {\n return s;\n }\n}\nfunction inspect(something) {\n if (functionsHaveNames || !util.isFunction(something)) {\n return util.inspect(something);\n }\n var rawname = getName(something);\n var name = rawname ? ': ' + rawname : '';\n return '[Function' + name + ']';\n}\nfunction getMessage(self) {\n return truncate(inspect(self.actual), 128) + ' ' +\n self.operator + ' ' +\n truncate(inspect(self.expected), 128);\n}\n\n// At present only the three keys mentioned above are used and\n// understood by the spec. Implementations or sub modules can pass\n// other keys to the AssertionError's constructor - they will be\n// ignored.\n\n// 3. All of the following functions must throw an AssertionError\n// when a corresponding condition is not met, with a message that\n// may be undefined if not provided. All assertion methods provide\n// both the actual and expected values to the assertion error for\n// display purposes.\n\nfunction fail(actual, expected, message, operator, stackStartFunction) {\n throw new assert.AssertionError({\n message: message,\n actual: actual,\n expected: expected,\n operator: operator,\n stackStartFunction: stackStartFunction\n });\n}\n\n// EXTENSION! allows for well behaved errors defined elsewhere.\nassert.fail = fail;\n\n// 4. Pure assertion tests whether a value is truthy, as determined\n// by !!guard.\n// assert.ok(guard, message_opt);\n// This statement is equivalent to assert.equal(true, !!guard,\n// message_opt);. To test strictly for the value true, use\n// assert.strictEqual(true, guard, message_opt);.\n\nfunction ok(value, message) {\n if (!value) fail(value, true, message, '==', assert.ok);\n}\nassert.ok = ok;\n\n// 5. The equality assertion tests shallow, coercive equality with\n// ==.\n// assert.equal(actual, expected, message_opt);\n\nassert.equal = function equal(actual, expected, message) {\n if (actual != expected) fail(actual, expected, message, '==', assert.equal);\n};\n\n// 6. The non-equality assertion tests for whether two objects are not equal\n// with != assert.notEqual(actual, expected, message_opt);\n\nassert.notEqual = function notEqual(actual, expected, message) {\n if (actual == expected) {\n fail(actual, expected, message, '!=', assert.notEqual);\n }\n};\n\n// 7. The equivalence assertion tests a deep equality relation.\n// assert.deepEqual(actual, expected, message_opt);\n\nassert.deepEqual = function deepEqual(actual, expected, message) {\n if (!_deepEqual(actual, expected, false)) {\n fail(actual, expected, message, 'deepEqual', assert.deepEqual);\n }\n};\n\nassert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {\n if (!_deepEqual(actual, expected, true)) {\n fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);\n }\n};\n\nfunction _deepEqual(actual, expected, strict, memos) {\n // 7.1. All identical values are equivalent, as determined by ===.\n if (actual === expected) {\n return true;\n } else if (isBuffer(actual) && isBuffer(expected)) {\n return compare(actual, expected) === 0;\n\n // 7.2. If the expected value is a Date object, the actual value is\n // equivalent if it is also a Date object that refers to the same time.\n } else if (util.isDate(actual) && util.isDate(expected)) {\n return actual.getTime() === expected.getTime();\n\n // 7.3 If the expected value is a RegExp object, the actual value is\n // equivalent if it is also a RegExp object with the same source and\n // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).\n } else if (util.isRegExp(actual) && util.isRegExp(expected)) {\n return actual.source === expected.source &&\n actual.global === expected.global &&\n actual.multiline === expected.multiline &&\n actual.lastIndex === expected.lastIndex &&\n actual.ignoreCase === expected.ignoreCase;\n\n // 7.4. Other pairs that do not both pass typeof value == 'object',\n // equivalence is determined by ==.\n } else if ((actual === null || typeof actual !== 'object') &&\n (expected === null || typeof expected !== 'object')) {\n return strict ? actual === expected : actual == expected;\n\n // If both values are instances of typed arrays, wrap their underlying\n // ArrayBuffers in a Buffer each to increase performance\n // This optimization requires the arrays to have the same type as checked by\n // Object.prototype.toString (aka pToString). Never perform binary\n // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their\n // bit patterns are not identical.\n } else if (isView(actual) && isView(expected) &&\n pToString(actual) === pToString(expected) &&\n !(actual instanceof Float32Array ||\n actual instanceof Float64Array)) {\n return compare(new Uint8Array(actual.buffer),\n new Uint8Array(expected.buffer)) === 0;\n\n // 7.5 For all other Object pairs, including Array objects, equivalence is\n // determined by having the same number of owned properties (as verified\n // with Object.prototype.hasOwnProperty.call), the same set of keys\n // (although not necessarily the same order), equivalent values for every\n // corresponding key, and an identical 'prototype' property. Note: this\n // accounts for both named and indexed properties on Arrays.\n } else if (isBuffer(actual) !== isBuffer(expected)) {\n return false;\n } else {\n memos = memos || {actual: [], expected: []};\n\n var actualIndex = memos.actual.indexOf(actual);\n if (actualIndex !== -1) {\n if (actualIndex === memos.expected.indexOf(expected)) {\n return true;\n }\n }\n\n memos.actual.push(actual);\n memos.expected.push(expected);\n\n return objEquiv(actual, expected, strict, memos);\n }\n}\n\nfunction isArguments(object) {\n return Object.prototype.toString.call(object) == '[object Arguments]';\n}\n\nfunction objEquiv(a, b, strict, actualVisitedObjects) {\n if (a === null || a === undefined || b === null || b === undefined)\n return false;\n // if one is a primitive, the other must be same\n if (util.isPrimitive(a) || util.isPrimitive(b))\n return a === b;\n if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))\n return false;\n var aIsArgs = isArguments(a);\n var bIsArgs = isArguments(b);\n if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))\n return false;\n if (aIsArgs) {\n a = pSlice.call(a);\n b = pSlice.call(b);\n return _deepEqual(a, b, strict);\n }\n var ka = objectKeys(a);\n var kb = objectKeys(b);\n var key, i;\n // having the same number of owned properties (keys incorporates\n // hasOwnProperty)\n if (ka.length !== kb.length)\n return false;\n //the same set of keys (although not necessarily the same order),\n ka.sort();\n kb.sort();\n //~~~cheap key test\n for (i = ka.length - 1; i >= 0; i--) {\n if (ka[i] !== kb[i])\n return false;\n }\n //equivalent values for every corresponding key, and\n //~~~possibly expensive deep test\n for (i = ka.length - 1; i >= 0; i--) {\n key = ka[i];\n if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))\n return false;\n }\n return true;\n}\n\n// 8. The non-equivalence assertion tests for any deep inequality.\n// assert.notDeepEqual(actual, expected, message_opt);\n\nassert.notDeepEqual = function notDeepEqual(actual, expected, message) {\n if (_deepEqual(actual, expected, false)) {\n fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);\n }\n};\n\nassert.notDeepStrictEqual = notDeepStrictEqual;\nfunction notDeepStrictEqual(actual, expected, message) {\n if (_deepEqual(actual, expected, true)) {\n fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);\n }\n}\n\n\n// 9. The strict equality assertion tests strict equality, as determined by ===.\n// assert.strictEqual(actual, expected, message_opt);\n\nassert.strictEqual = function strictEqual(actual, expected, message) {\n if (actual !== expected) {\n fail(actual, expected, message, '===', assert.strictEqual);\n }\n};\n\n// 10. The strict non-equality assertion tests for strict inequality, as\n// determined by !==. assert.notStrictEqual(actual, expected, message_opt);\n\nassert.notStrictEqual = function notStrictEqual(actual, expected, message) {\n if (actual === expected) {\n fail(actual, expected, message, '!==', assert.notStrictEqual);\n }\n};\n\nfunction expectedException(actual, expected) {\n if (!actual || !expected) {\n return false;\n }\n\n if (Object.prototype.toString.call(expected) == '[object RegExp]') {\n return expected.test(actual);\n }\n\n try {\n if (actual instanceof expected) {\n return true;\n }\n } catch (e) {\n // Ignore. The instanceof check doesn't work for arrow functions.\n }\n\n if (Error.isPrototypeOf(expected)) {\n return false;\n }\n\n return expected.call({}, actual) === true;\n}\n\nfunction _tryBlock(block) {\n var error;\n try {\n block();\n } catch (e) {\n error = e;\n }\n return error;\n}\n\nfunction _throws(shouldThrow, block, expected, message) {\n var actual;\n\n if (typeof block !== 'function') {\n throw new TypeError('\"block\" argument must be a function');\n }\n\n if (typeof expected === 'string') {\n message = expected;\n expected = null;\n }\n\n actual = _tryBlock(block);\n\n message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +\n (message ? ' ' + message : '.');\n\n if (shouldThrow && !actual) {\n fail(actual, expected, 'Missing expected exception' + message);\n }\n\n var userProvidedMessage = typeof message === 'string';\n var isUnwantedException = !shouldThrow && util.isError(actual);\n var isUnexpectedException = !shouldThrow && actual && !expected;\n\n if ((isUnwantedException &&\n userProvidedMessage &&\n expectedException(actual, expected)) ||\n isUnexpectedException) {\n fail(actual, expected, 'Got unwanted exception' + message);\n }\n\n if ((shouldThrow && actual && expected &&\n !expectedException(actual, expected)) || (!shouldThrow && actual)) {\n throw actual;\n }\n}\n\n// 11. Expected to throw an error:\n// assert.throws(block, Error_opt, message_opt);\n\nassert.throws = function(block, /*optional*/error, /*optional*/message) {\n _throws(true, block, error, message);\n};\n\n// EXTENSION! This is annoying to write outside this module.\nassert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {\n _throws(false, block, error, message);\n};\n\nassert.ifError = function(err) { if (err) throw err; };\n\n// Expose a strict only variant of assert\nfunction strict(value, message) {\n if (!value) fail(value, true, message, '==', strict);\n}\nassert.strict = objectAssign(strict, assert, {\n equal: assert.strictEqual,\n deepEqual: assert.deepStrictEqual,\n notEqual: assert.notStrictEqual,\n notDeepEqual: assert.notDeepStrictEqual\n});\nassert.strict.strict = assert.strict;\n\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n if (hasOwn.call(obj, key)) keys.push(key);\n }\n return keys;\n};\n","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('common-dialog',{ref:\"dialog\",attrs:{\"title\":_vm.title,\"width\":\"1000px\",\"in-dialog\":_vm.inDialog}},[_c('qq-map',{ref:\"map\",attrs:{\"selectable\":_vm.selectable}}),_c('template',{slot:\"footer\"},[(_vm.selectable)?_vm._t(\"footer\",function(){return [_c('el-button',{attrs:{\"type\":\"primary\"},on:{\"click\":_vm.onSelect}},[_vm._v(\"选择\")])]}):_vm._e()],2)],2)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('div',[_c('div',{staticStyle:{\"display\":\"flex\",\"margin-bottom\":\"5px\"}},[_c('div',{staticStyle:{\"flex\":\"auto\"}},[_c('div',{staticStyle:{\"font-size\":\"12px\",\"line-height\":\"28px\"}},[_vm._v(\" 当前地址: \"),_c('el-button',{attrs:{\"type\":\"text\"},on:{\"click\":_vm.goCenter}},[_vm._v(_vm._s(_vm.address))])],1)]),_c('div',{staticStyle:{\"flex\":\"none\"}},[_c('el-input',{directives:[{name:\"show\",rawName:\"v-show\",value:(_vm.selectable),expression:\"selectable\"}],staticStyle:{\"width\":\"180px\"},attrs:{\"placeholder\":\"地址关键字\"},nativeOn:{\"keyup\":function($event){if(!$event.type.indexOf('key')&&_vm._k($event.keyCode,\"enter\",13,$event.key,\"Enter\")){ return null; }return _vm.search()}},model:{value:(_vm.addressKeyword),callback:function ($$v) {_vm.addressKeyword=$$v},expression:\"addressKeyword\"}},[_c('el-button',{attrs:{\"slot\":\"append\",\"icon\":\"el-icon-search\"},on:{\"click\":function($event){return _vm.search()}},slot:\"append\"})],1)],1)]),_c('div',{ref:\"mapContainer\",staticStyle:{\"border\":\"1px solid #dcdfe6\"},style:({width: _vm.width,height: _vm.height})})])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\r\n
\r\n
\r\n
\r\n
\r\n 当前地址:\r\n {{address}}\r\n
\r\n
\r\n
\r\n \r\n \r\n \r\n
\r\n
\r\n \r\n
\r\n\r\n\r\n","import mod from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./map.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./map.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./map.vue?vue&type=template&id=3f25e298&\"\nimport script from \"./map.vue?vue&type=script&lang=js&\"\nexport * from \"./map.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","\r\n \r\n \r\n \r\n \r\n 选择\r\n \r\n \r\n \r\n\r\n","import mod from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./mapDialog.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../../node_modules/thread-loader/dist/cjs.js!../../../../../node_modules/babel-loader/lib/index.js!../../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./mapDialog.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./mapDialog.vue?vue&type=template&id=c495ad58&\"\nimport script from \"./mapDialog.vue?vue&type=script&lang=js&\"\nexport * from \"./mapDialog.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar R = typeof Reflect === 'object' ? Reflect : null\nvar ReflectApply = R && typeof R.apply === 'function'\n ? R.apply\n : function ReflectApply(target, receiver, args) {\n return Function.prototype.apply.call(target, receiver, args);\n }\n\nvar ReflectOwnKeys\nif (R && typeof R.ownKeys === 'function') {\n ReflectOwnKeys = R.ownKeys\n} else if (Object.getOwnPropertySymbols) {\n ReflectOwnKeys = function ReflectOwnKeys(target) {\n return Object.getOwnPropertyNames(target)\n .concat(Object.getOwnPropertySymbols(target));\n };\n} else {\n ReflectOwnKeys = function ReflectOwnKeys(target) {\n return Object.getOwnPropertyNames(target);\n };\n}\n\nfunction ProcessEmitWarning(warning) {\n if (console && console.warn) console.warn(warning);\n}\n\nvar NumberIsNaN = Number.isNaN || function NumberIsNaN(value) {\n return value !== value;\n}\n\nfunction EventEmitter() {\n EventEmitter.init.call(this);\n}\nmodule.exports = EventEmitter;\nmodule.exports.once = once;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._eventsCount = 0;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nvar defaultMaxListeners = 10;\n\nfunction checkListener(listener) {\n if (typeof listener !== 'function') {\n throw new TypeError('The \"listener\" argument must be of type Function. Received type ' + typeof listener);\n }\n}\n\nObject.defineProperty(EventEmitter, 'defaultMaxListeners', {\n enumerable: true,\n get: function() {\n return defaultMaxListeners;\n },\n set: function(arg) {\n if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) {\n throw new RangeError('The value of \"defaultMaxListeners\" is out of range. It must be a non-negative number. Received ' + arg + '.');\n }\n defaultMaxListeners = arg;\n }\n});\n\nEventEmitter.init = function() {\n\n if (this._events === undefined ||\n this._events === Object.getPrototypeOf(this)._events) {\n this._events = Object.create(null);\n this._eventsCount = 0;\n }\n\n this._maxListeners = this._maxListeners || undefined;\n};\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {\n if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) {\n throw new RangeError('The value of \"n\" is out of range. It must be a non-negative number. Received ' + n + '.');\n }\n this._maxListeners = n;\n return this;\n};\n\nfunction _getMaxListeners(that) {\n if (that._maxListeners === undefined)\n return EventEmitter.defaultMaxListeners;\n return that._maxListeners;\n}\n\nEventEmitter.prototype.getMaxListeners = function getMaxListeners() {\n return _getMaxListeners(this);\n};\n\nEventEmitter.prototype.emit = function emit(type) {\n var args = [];\n for (var i = 1; i < arguments.length; i++) args.push(arguments[i]);\n var doError = (type === 'error');\n\n var events = this._events;\n if (events !== undefined)\n doError = (doError && events.error === undefined);\n else if (!doError)\n return false;\n\n // If there is no 'error' event listener then throw.\n if (doError) {\n var er;\n if (args.length > 0)\n er = args[0];\n if (er instanceof Error) {\n // Note: The comments on the `throw` lines are intentional, they show\n // up in Node's output if this results in an unhandled exception.\n throw er; // Unhandled 'error' event\n }\n // At least give some kind of context to the user\n var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : ''));\n err.context = er;\n throw err; // Unhandled 'error' event\n }\n\n var handler = events[type];\n\n if (handler === undefined)\n return false;\n\n if (typeof handler === 'function') {\n ReflectApply(handler, this, args);\n } else {\n var len = handler.length;\n var listeners = arrayClone(handler, len);\n for (var i = 0; i < len; ++i)\n ReflectApply(listeners[i], this, args);\n }\n\n return true;\n};\n\nfunction _addListener(target, type, listener, prepend) {\n var m;\n var events;\n var existing;\n\n checkListener(listener);\n\n events = target._events;\n if (events === undefined) {\n events = target._events = Object.create(null);\n target._eventsCount = 0;\n } else {\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (events.newListener !== undefined) {\n target.emit('newListener', type,\n listener.listener ? listener.listener : listener);\n\n // Re-assign `events` because a newListener handler could have caused the\n // this._events to be assigned to a new object\n events = target._events;\n }\n existing = events[type];\n }\n\n if (existing === undefined) {\n // Optimize the case of one listener. Don't need the extra array object.\n existing = events[type] = listener;\n ++target._eventsCount;\n } else {\n if (typeof existing === 'function') {\n // Adding the second element, need to change to array.\n existing = events[type] =\n prepend ? [listener, existing] : [existing, listener];\n // If we've already got an array, just append.\n } else if (prepend) {\n existing.unshift(listener);\n } else {\n existing.push(listener);\n }\n\n // Check for listener leak\n m = _getMaxListeners(target);\n if (m > 0 && existing.length > m && !existing.warned) {\n existing.warned = true;\n // No error code for this since it is a Warning\n // eslint-disable-next-line no-restricted-syntax\n var w = new Error('Possible EventEmitter memory leak detected. ' +\n existing.length + ' ' + String(type) + ' listeners ' +\n 'added. Use emitter.setMaxListeners() to ' +\n 'increase limit');\n w.name = 'MaxListenersExceededWarning';\n w.emitter = target;\n w.type = type;\n w.count = existing.length;\n ProcessEmitWarning(w);\n }\n }\n\n return target;\n}\n\nEventEmitter.prototype.addListener = function addListener(type, listener) {\n return _addListener(this, type, listener, false);\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.prependListener =\n function prependListener(type, listener) {\n return _addListener(this, type, listener, true);\n };\n\nfunction onceWrapper() {\n if (!this.fired) {\n this.target.removeListener(this.type, this.wrapFn);\n this.fired = true;\n if (arguments.length === 0)\n return this.listener.call(this.target);\n return this.listener.apply(this.target, arguments);\n }\n}\n\nfunction _onceWrap(target, type, listener) {\n var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };\n var wrapped = onceWrapper.bind(state);\n wrapped.listener = listener;\n state.wrapFn = wrapped;\n return wrapped;\n}\n\nEventEmitter.prototype.once = function once(type, listener) {\n checkListener(listener);\n this.on(type, _onceWrap(this, type, listener));\n return this;\n};\n\nEventEmitter.prototype.prependOnceListener =\n function prependOnceListener(type, listener) {\n checkListener(listener);\n this.prependListener(type, _onceWrap(this, type, listener));\n return this;\n };\n\n// Emits a 'removeListener' event if and only if the listener was removed.\nEventEmitter.prototype.removeListener =\n function removeListener(type, listener) {\n var list, events, position, i, originalListener;\n\n checkListener(listener);\n\n events = this._events;\n if (events === undefined)\n return this;\n\n list = events[type];\n if (list === undefined)\n return this;\n\n if (list === listener || list.listener === listener) {\n if (--this._eventsCount === 0)\n this._events = Object.create(null);\n else {\n delete events[type];\n if (events.removeListener)\n this.emit('removeListener', type, list.listener || listener);\n }\n } else if (typeof list !== 'function') {\n position = -1;\n\n for (i = list.length - 1; i >= 0; i--) {\n if (list[i] === listener || list[i].listener === listener) {\n originalListener = list[i].listener;\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (position === 0)\n list.shift();\n else {\n spliceOne(list, position);\n }\n\n if (list.length === 1)\n events[type] = list[0];\n\n if (events.removeListener !== undefined)\n this.emit('removeListener', type, originalListener || listener);\n }\n\n return this;\n };\n\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\n\nEventEmitter.prototype.removeAllListeners =\n function removeAllListeners(type) {\n var listeners, events, i;\n\n events = this._events;\n if (events === undefined)\n return this;\n\n // not listening for removeListener, no need to emit\n if (events.removeListener === undefined) {\n if (arguments.length === 0) {\n this._events = Object.create(null);\n this._eventsCount = 0;\n } else if (events[type] !== undefined) {\n if (--this._eventsCount === 0)\n this._events = Object.create(null);\n else\n delete events[type];\n }\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n var keys = Object.keys(events);\n var key;\n for (i = 0; i < keys.length; ++i) {\n key = keys[i];\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = Object.create(null);\n this._eventsCount = 0;\n return this;\n }\n\n listeners = events[type];\n\n if (typeof listeners === 'function') {\n this.removeListener(type, listeners);\n } else if (listeners !== undefined) {\n // LIFO order\n for (i = listeners.length - 1; i >= 0; i--) {\n this.removeListener(type, listeners[i]);\n }\n }\n\n return this;\n };\n\nfunction _listeners(target, type, unwrap) {\n var events = target._events;\n\n if (events === undefined)\n return [];\n\n var evlistener = events[type];\n if (evlistener === undefined)\n return [];\n\n if (typeof evlistener === 'function')\n return unwrap ? [evlistener.listener || evlistener] : [evlistener];\n\n return unwrap ?\n unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);\n}\n\nEventEmitter.prototype.listeners = function listeners(type) {\n return _listeners(this, type, true);\n};\n\nEventEmitter.prototype.rawListeners = function rawListeners(type) {\n return _listeners(this, type, false);\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n if (typeof emitter.listenerCount === 'function') {\n return emitter.listenerCount(type);\n } else {\n return listenerCount.call(emitter, type);\n }\n};\n\nEventEmitter.prototype.listenerCount = listenerCount;\nfunction listenerCount(type) {\n var events = this._events;\n\n if (events !== undefined) {\n var evlistener = events[type];\n\n if (typeof evlistener === 'function') {\n return 1;\n } else if (evlistener !== undefined) {\n return evlistener.length;\n }\n }\n\n return 0;\n}\n\nEventEmitter.prototype.eventNames = function eventNames() {\n return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : [];\n};\n\nfunction arrayClone(arr, n) {\n var copy = new Array(n);\n for (var i = 0; i < n; ++i)\n copy[i] = arr[i];\n return copy;\n}\n\nfunction spliceOne(list, index) {\n for (; index + 1 < list.length; index++)\n list[index] = list[index + 1];\n list.pop();\n}\n\nfunction unwrapListeners(arr) {\n var ret = new Array(arr.length);\n for (var i = 0; i < ret.length; ++i) {\n ret[i] = arr[i].listener || arr[i];\n }\n return ret;\n}\n\nfunction once(emitter, name) {\n return new Promise(function (resolve, reject) {\n function errorListener(err) {\n emitter.removeListener(name, resolver);\n reject(err);\n }\n\n function resolver() {\n if (typeof emitter.removeListener === 'function') {\n emitter.removeListener('error', errorListener);\n }\n resolve([].slice.call(arguments));\n };\n\n eventTargetAgnosticAddListener(emitter, name, resolver, { once: true });\n if (name !== 'error') {\n addErrorHandlerIfEventEmitter(emitter, errorListener, { once: true });\n }\n });\n}\n\nfunction addErrorHandlerIfEventEmitter(emitter, handler, flags) {\n if (typeof emitter.on === 'function') {\n eventTargetAgnosticAddListener(emitter, 'error', handler, flags);\n }\n}\n\nfunction eventTargetAgnosticAddListener(emitter, name, listener, flags) {\n if (typeof emitter.on === 'function') {\n if (flags.once) {\n emitter.once(name, listener);\n } else {\n emitter.on(name, listener);\n }\n } else if (typeof emitter.addEventListener === 'function') {\n // EventTarget does not have `error` event semantics like Node\n // EventEmitters, we do not listen for `error` events here.\n emitter.addEventListener(name, function wrapListener(arg) {\n // IE does not have builtin `{ once: true }` support so we\n // have to do it manually.\n if (flags.once) {\n emitter.removeEventListener(name, wrapListener);\n }\n listener(arg);\n });\n } else {\n throw new TypeError('The \"emitter\" argument must be of type EventEmitter. Received type ' + typeof emitter);\n }\n}\n"],"sourceRoot":""}